我们为图形结构数据(名为Kog-Transformer)和一个名为GASE-NET的3D姿势对形状估计网络提出了一个新颖的基于注意力的2到3D姿势估计网络,并提出了一个名为KOG-Transformer的数据。先前的3D姿势估计方法集中在对图卷积内核的各种修改上,例如放弃重量共享或增加接受场。其中一些方法采用基于注意力的非本地模块作为辅助模块。为了更好地模拟图形结构数据中的节点之间的关系并以差异化的方式融合不同邻居节点的信息,我们对注意模块进行了针对性的修改,并提出了设计用于图形结构数据的两个模块,图形相对位置编码多头自我注意事项(GR-MSA)和K级面向图形的多头自我注意力(KOG-MSA)。通过堆叠GR-MSA和KOG-MSA,我们提出了一个新型的网络KOG转换器,以进行2到3D姿势估计。此外,我们提出了一个在手数据上进行形状估计的网络,称为Graistention形状估计网络(GASE-NET),该网络以3D姿势为输入,并逐渐将手的形状从稀疏到密集建模。我们通过广泛的实验从经验上证明了KOG转化器的优势。实验结果表明,KOG转换器在基准数据集Human36M上的先前最新方法显着优于先前的最新方法。我们评估了GASE-NET对两个公共可用手数据集的影响Obman和Interhand 2.6M。 GASE-NET可以预测具有强泛化能力的输入姿势的相应形状。
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Deep learning techniques have made considerable progress in image inpainting, restoration, and reconstruction in the last few years. Image outpainting, also known as image extrapolation, lacks attention and practical approaches to be fulfilled, owing to difficulties caused by large-scale area loss and less legitimate neighboring information. These difficulties have made outpainted images handled by most of the existing models unrealistic to human eyes and spatially inconsistent. When upsampling through deconvolution to generate fake content, the naive generation methods may lead to results lacking high-frequency details and structural authenticity. Therefore, as our novelties to handle image outpainting problems, we introduce structural prior as a condition to optimize the generation quality and a new semantic embedding term to enhance perceptual sanity. we propose a deep learning method based on Generative Adversarial Network (GAN) and condition edges as structural prior in order to assist the generation. We use a multi-phase adversarial training scheme that comprises edge inference training, contents inpainting training, and joint training. The newly added semantic embedding loss is proved effective in practice.
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Large-scale diffusion models have achieved state-of-the-art results on text-to-image synthesis (T2I) tasks. Despite their ability to generate high-quality yet creative images, we observe that attribution-binding and compositional capabilities are still considered major challenging issues, especially when involving multiple objects. In this work, we improve the compositional skills of T2I models, specifically more accurate attribute binding and better image compositions. To do this, we incorporate linguistic structures with the diffusion guidance process based on the controllable properties of manipulating cross-attention layers in diffusion-based T2I models. We observe that keys and values in cross-attention layers have strong semantic meanings associated with object layouts and content. Therefore, we can better preserve the compositional semantics in the generated image by manipulating the cross-attention representations based on linguistic insights. Built upon Stable Diffusion, a SOTA T2I model, our structured cross-attention design is efficient that requires no additional training samples. We achieve better compositional skills in qualitative and quantitative results, leading to a 5-8% advantage in head-to-head user comparison studies. Lastly, we conduct an in-depth analysis to reveal potential causes of incorrect image compositions and justify the properties of cross-attention layers in the generation process.
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Prompt tuning is a new few-shot transfer learning technique that only tunes the learnable prompt for pre-trained vision and language models such as CLIP. However, existing prompt tuning methods tend to learn spurious or entangled representations, which leads to poor generalization to unseen concepts. Towards non-spurious and efficient prompt learning from limited examples, this paper presents a novel \underline{\textbf{C}}ounterfactual \underline{\textbf{P}}rompt \underline{\textbf{L}}earning (CPL) method for vision and language models, which simultaneously employs counterfactual generation and contrastive learning in a joint optimization framework. Particularly, CPL constructs counterfactual by identifying minimal non-spurious feature change between semantically-similar positive and negative samples that causes concept change, and learns more generalizable prompt representation from both factual and counterfactual examples via contrastive learning. Extensive experiments demonstrate that CPL can obtain superior few-shot performance on different vision and language tasks than previous prompt tuning methods on CLIP. On image classification, we achieve 3.55\% average relative improvement on unseen classes across seven datasets; on image-text retrieval and visual question answering, we gain up to 4.09\% and 25.08\% relative improvements across three few-shot scenarios on unseen test sets respectively.
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视觉导航要求代理商遵循自然语言说明以达到特定目标。可见的环境和看不见的环境之间的巨大差异使代理商概括良好的挑战。先前的研究提出了数据增强方法,以明确或隐式地减轻数据偏见并提供概括的改进。但是,他们试图记住增强的轨迹,并在测试时忽略在看不见的环境下的分布变化。在本文中,我们提出了一个看不见的差异,预期视力和语言导航(戴维斯),该差异通过鼓励测试时间的视觉一致性来概括为看不见的环境。具体来说,我们设计了:1)半监督框架戴维斯(Davis),该框架利用类似的语义观测来利用视觉一致性信号。 2)一个两阶段的学习程序,鼓励适应测试时间分布。该框架增强了模仿和强化学习的基本混合物与动量形成对比,以鼓励在联合训练阶段和测试时间适应阶段对类似观察的稳定决策。广泛的实验表明,戴维斯在R2R和RXR基准上实现了与先前最先进的VLN基线相比,取得了模型不合命源性的改进。我们的源代码和数据是补充材料。
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语言规划旨在通过分解为更简单的低级步骤来实现复杂的高级目标。这种程序推理能力对于诸如家用机器人和虚拟助手等应用至关重要。尽管语言规划是日常生活中人类的基本技能,但对于缺乏现实世界中缺乏深层常识性知识的大型语言模型(LLM)来说,这仍然是一个挑战。以前的方法需要手动示例或带注释的程序才能从LLM中获取此类能力。相比之下,本文提出了神经符号的因果语言规划师(CLAP),该策划者通过注入常识的提示从LLM中引起了程序知识。 LLMS中的预训练知识本质上是一种未观察到的混杂因素,它在任务和行动计划之间引起虚假的相关性。通过结构性因果模型(SCM)的镜头,我们提出了一个有效的策略,以构建提示作为对SCM的因果干预。我们的策略使用图形采样技术和符号程序执行者,正式从常识知识基础上形成结构化因果提示。拍手在Wikihow和机器人上获得最新的表现,在反事实环境下,人类评估的相对提高了5.28%。这表明在语义和顺序的因果语言规划中拍手的优势。
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Compressed videos often exhibit visually annoying artifacts, known as Perceivable Encoding Artifacts (PEAs), which dramatically degrade video visual quality. Subjective and objective measures capable of identifying and quantifying various types of PEAs are critical in improving visual quality. In this paper, we investigate the influence of four spatial PEAs (i.e. blurring, blocking, bleeding, and ringing) and two temporal PEAs (i.e. flickering and floating) on video quality. For spatial artifacts, we propose a visual saliency model with a low computational cost and higher consistency with human visual perception. In terms of temporal artifacts, self-attention based TimeSFormer is improved to detect temporal artifacts. Based on the six types of PEAs, a quality metric called Saliency-Aware Spatio-Temporal Artifacts Measurement (SSTAM) is proposed. Experimental results demonstrate that the proposed method outperforms state-of-the-art metrics. We believe that SSTAM will be beneficial for optimizing video coding techniques.
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As one of the most important psychic stress reactions, micro-expressions (MEs), are spontaneous and transient facial expressions that can reveal the genuine emotions of human beings. Thus, recognizing MEs (MER) automatically is becoming increasingly crucial in the field of affective computing, and provides essential technical support in lie detection, psychological analysis and other areas. However, the lack of abundant ME data seriously restricts the development of cutting-edge data-driven MER models. Despite the recent efforts of several spontaneous ME datasets to alleviate this problem, it is still a tiny amount of work. To solve the problem of ME data hunger, we construct a dynamic spontaneous ME dataset with the largest current ME data scale, called DFME (Dynamic Facial Micro-expressions), which includes 7,526 well-labeled ME videos induced by 671 participants and annotated by more than 20 annotators throughout three years. Afterwards, we adopt four classical spatiotemporal feature learning models on DFME to perform MER experiments to objectively verify the validity of DFME dataset. In addition, we explore different solutions to the class imbalance and key-frame sequence sampling problems in dynamic MER respectively on DFME, so as to provide a valuable reference for future research. The comprehensive experimental results show that our DFME dataset can facilitate the research of automatic MER, and provide a new benchmark for MER. DFME will be published via https://mea-lab-421.github.io.
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Face Anti-spoofing (FAS) is essential to secure face recognition systems from various physical attacks. However, recent research generally focuses on short-distance applications (i.e., phone unlocking) while lacking consideration of long-distance scenes (i.e., surveillance security checks). In order to promote relevant research and fill this gap in the community, we collect a large-scale Surveillance High-Fidelity Mask (SuHiFiMask) dataset captured under 40 surveillance scenes, which has 101 subjects from different age groups with 232 3D attacks (high-fidelity masks), 200 2D attacks (posters, portraits, and screens), and 2 adversarial attacks. In this scene, low image resolution and noise interference are new challenges faced in surveillance FAS. Together with the SuHiFiMask dataset, we propose a Contrastive Quality-Invariance Learning (CQIL) network to alleviate the performance degradation caused by image quality from three aspects: (1) An Image Quality Variable module (IQV) is introduced to recover image information associated with discrimination by combining the super-resolution network. (2) Using generated sample pairs to simulate quality variance distributions to help contrastive learning strategies obtain robust feature representation under quality variation. (3) A Separate Quality Network (SQN) is designed to learn discriminative features independent of image quality. Finally, a large number of experiments verify the quality of the SuHiFiMask dataset and the superiority of the proposed CQIL.
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Interview has been regarded as one of the most crucial step for recruitment. To fully prepare for the interview with the recruiters, job seekers usually practice with mock interviews between each other. However, such a mock interview with peers is generally far away from the real interview experience: the mock interviewers are not guaranteed to be professional and are not likely to behave like a real interviewer. Due to the rapid growth of online recruitment in recent years, recruiters tend to have online interviews, which makes it possible to collect real interview data from real interviewers. In this paper, we propose a novel application named EZInterviewer, which aims to learn from the online interview data and provides mock interview services to the job seekers. The task is challenging in two ways: (1) the interview data are now available but still of low-resource; (2) to generate meaningful and relevant interview dialogs requires thorough understanding of both resumes and job descriptions. To address the low-resource challenge, EZInterviewer is trained on a very small set of interview dialogs. The key idea is to reduce the number of parameters that rely on interview dialogs by disentangling the knowledge selector and dialog generator so that most parameters can be trained with ungrounded dialogs as well as the resume data that are not low-resource. Evaluation results on a real-world job interview dialog dataset indicate that we achieve promising results to generate mock interviews. With the help of EZInterviewer, we hope to make mock interview practice become easier for job seekers.
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